🔗 Share this article The Iconic Puzzle Game Didn't Triumph at This Gaming Ceremony — Another Award Type Could Fix That Each time a significant prize-giving event nears, you'll find an outcry for the addition additional classifications to honor underappreciated efforts and delight the hearts of enthusiasts dedicated to specific genres. A fellow writer made the case advocating for terror-themed awards. That would rule. Equally deserving are board games, representing a dedicated supporter's campaign. Yet I need to apologize in advance if I try to elbow in front because like all blinkered fanatics, there's a strong justification supporting my request stands as crucial and significant. The demand is this: We need a classification for brain-teasing titles. Categorizing Game Types Categorizing art by genre isn't exact; it remains highly personal, and it will always start arguments and end in fuzzy definitions. There’s a reason cinema institutions don’t do it. But it is an unavoidable compromise in the world of video games, that demonstrate such variety they hardly constitute as a single art form. For comprehensive acknowledgment of interactive entertainment excellence to gain proper attention, and for games of all stripes to compete fairly, classification by type becomes crucial. Present Award Structure The major gaming awards presently include classifications covering Action-oriented games, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Together, these six categories successfully include many game types, allowing placement for most games within them. Not so for logic-based experiences. No appropriate category exists for their placement. Examine these examples from this year’s best games, each quite distinct: structural challenges in a particular game, the pulse-pounding block-matching of another game, engaging interpersonal challenges in another game. Which classification works between these six categories? Simply put, no category fits. Recognition Challenges There are dozens of brilliant puzzle games released every year that have no home in entertainment awards, unless they happen to qualify award groups including Mobile Game, VR/AR Game, and the highly challenging Indie races. A renowned logic title received no recognition for anything during that awards season Another imaginative release was excluded during that ceremony A beloved organization game was overlooked recently Limited numbers of logic titles scraped into small studio or handheld classifications Value of Brain-Teasers Frequently they represent small games, yet the craft behind logic titles holds tremendous importance. Iconic mobile puzzle games rank among the most-played games worldwide maintaining this status for many years. The iconic tile-matching title challenges well-known building titles competing to become most purchased experience; it also contends for best game of all time. Logic titles represent cornerstones to the art of video games, and they are in conversation with almost every other genre. Proposal and Rationale Logic titles wouldn't face that issue. It would be easy to populate five nominees interesting, varied, worthy titles every year with ease — actually, with challenge, because you’d have to leave numerous deserving experiences. And to reiterate, these are games lacking appropriate categories in important events. Brain-teaser creators operate at the challenging frontier game development, developing some of most fundamental forms within interactive entertainment. Just like film action specialists, they warrant appreciation. We shouldn't delay generations.